Search found 87 matches

by Larkon Studio
Tue Mar 21, 2017 7:31 pm
Forum: Active Feature Voting
Topic: Combat System Damage - Suggestion
Replies: 12
Views: 159

Re: Combat System Damage - Suggestion

Short question: If our armur or weapnos are exposed to damage to often, can they get broken? I'm sorry, if I overlooked this somewhere xD Armor and weapons don't get damaged. the armor integrity represents a temporary state and refills over time. You don't need to carry a hammer and repair either o...
by Larkon Studio
Mon Mar 20, 2017 8:29 pm
Forum: Active Feature Voting
Topic: Combat System Damage - Suggestion
Replies: 12
Views: 159

Re: Combat System Damage - Suggestion

If I remember rightly, it was there isn't a class system? So will armours have a weight system to Dark souls where certain thresholds limit mobility more? As my worry stems from moble agility heroes wearing heavy armour and not being impaired for doing so. Yup, we forgot to mention, but we implemen...
by Larkon Studio
Sat Mar 18, 2017 8:41 am
Forum: Active Feature Voting
Topic: Combat System Damage - Suggestion
Replies: 12
Views: 159

Re: Combat System Damage - Suggestion

If I remember rightly, it was there isn't a class system? So will armours have a weight system to Dark souls where certain thresholds limit mobility more? As my worry stems from moble agility heroes wearing heavy armour and not being impaired for doing so. Yup, we forgot to mention, but we implemen...
by Larkon Studio
Thu Mar 16, 2017 2:54 pm
Forum: Active Feature Voting
Topic: Combat System Damage - Suggestion
Replies: 12
Views: 159

Re: Combat System Damage - Suggestion

Wouldn't a rogue character with more mobility gain more from this mechanic though than a less mobile warrior? Most games has a slower "tank" character and faster light infantry characters, as well as other "rock scissor paper" characters. As the leader of your clan, you'll be ab...
by Larkon Studio
Mon Mar 13, 2017 8:54 pm
Forum: Active Feature Voting
Topic: Combat System Damage - Suggestion
Replies: 12
Views: 159

Re: Combat System Damage - Suggestion

I feel the integrity as you've explained is a needless figure? For the first example explaining 50% integrity etc. wouldn't it just be a clearer and more attractive item stat to just have 8 armour instead of 2 figures and then doing the math? This is under the assumption there is no further mechani...
by Larkon Studio
Mon Mar 13, 2017 2:02 pm
Forum: Active Feature Voting
Topic: Combat System Damage - Suggestion
Replies: 12
Views: 159

Combat System Damage - Suggestion

This is the official suggestion for Combat System Damage . Your suggestion will help determine how the combat system will work *The suggestion will continue as long as needed After finishing our inventory and weapon effects, we're designing a more advanced combat system that will define how a weapon...
by Larkon Studio
Mon Feb 27, 2017 12:33 pm
Forum: Voting History
Topic: Feature Vote - Siege weapons or Interaction - [Voted INTERACTION]
Replies: 13
Views: 496

Feature Vote - Siege weapons or Interaction - [Voted INTERACTION]

This is the official vote for Siege weapons or Interaction . Your suggestion will help to determine which feature will be developed towards the Early Access. *The vote will be open until the 13th of March As we're progressing towards our Early Access, we're developing the most important features of ...
by Larkon Studio
Mon Feb 27, 2017 12:33 pm
Forum: Active Feature Voting Discussions
Topic: Feature Discussion - Siege weapons or Interaction
Replies: 1
Views: 54

Feature Discussion - Siege weapons or Interaction

This is the official discussion for Siege weapons or Interaction . Your suggestion will help to determine which feature will be developed towards the Early Access. *The vote will be open until the 13th of March As we're progressing towards our Early Access, we're developing the most important featur...
by Larkon Studio
Wed Feb 22, 2017 7:39 pm
Forum: News
Topic: Best Hybrid Games of all time?
Replies: 8
Views: 178

Best Hybrid Games of all time?

What's New In Legends Of Ellaria: Finished development of a "Dark Forest" faction, and made huge progress on RTS battles between factions. Completed most of the framework for the inventory, including persistent (saved and loaded) items that you can find in chests, as well as items that ca...
by Larkon Studio
Tue Feb 07, 2017 4:28 pm
Forum: News
Topic: New Website
Replies: 6
Views: 218

New Website

Greetings Gamers, We here at Larkon Studio are proud to present to you our new website! And the link is the same as before: http://www.larkonstudio.com Along with this new website we’re also excited to announce that we’ve expanded into weekly blogs here on the site. Our first one is already posted. ...

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