Search found 93 matches

by Larkon Studio
Tue Apr 18, 2017 6:49 pm
Forum: News
Topic: Steam Key giveaway - Legends of Ellaria News
Replies: 11
Views: 661

Re: Steam Key giveaway - Legends of Ellaria News

After the steam EA release, you won't be able to buy LoE through our site, since we're a small team and can't support multiple publishing platforms. However, we will support the versions that we released through our site for anyone who backed us before the release. Does this also mean, that with ev...
by Larkon Studio
Tue Apr 18, 2017 6:38 pm
Forum: News
Topic: Ongoing Updates
Replies: 40
Views: 2158

Re: Ongoing Updates

Hey, As you noticed from the last newsletter, we will not release new updates before our steam EA, instead we will send test build with particular scenes to test. So if you want to participate and didnt contacted us yet, please do so, here or at loe@larkonstudio.com Thanks Already sent the email ah...
by Larkon Studio
Thu Apr 13, 2017 3:39 pm
Forum: News
Topic: Steam Key giveaway - Legends of Ellaria News
Replies: 11
Views: 661

Re: Steam Key giveaway - Legends of Ellaria News

On behalf of the person mentioned in the email and their privacy, and for future emails. I feel it'd be best to leave their contact details out of a newsletter email and instead just give them a surprise "you won" personal email. That way, no one unwanted gets their email and people who w...
by Larkon Studio
Tue Apr 04, 2017 7:24 pm
Forum: General Discussions
Topic: DevBlog7 - Larkon Studio - Interview
Replies: 9
Views: 411

Re: DevBlog7 - Larkon Studio - Interview

My only comment is that you guys keep wrongly splitting Never and Winter in the title game Neverwinter Nights. Neverwinter is the name of the city, it's not 2 separate words. It's twice now, third time and I'm making a character called "Never Larkon Winter" for multiplayer -_- whoops... w...
by Larkon Studio
Tue Apr 04, 2017 7:22 pm
Forum: Active Feature Voting
Topic: Combat System Damage - Suggestion
Replies: 17
Views: 1394

Re: Combat System Damage - Suggestion

I was playing a bit of WoW last night and it dawned on me. We won't be able to successfully make a "death knight" styled character with heavy armour and necromancy if heavy armour is punishing to casters! Then I began to wonder about this, and a lovely lil cult classic came to mind. Warlo...
by Larkon Studio
Sun Apr 02, 2017 11:14 am
Forum: Active Feature Voting
Topic: Combat System Damage - Suggestion
Replies: 17
Views: 1394

Re: Combat System Damage - Suggestion

I was playing a bit of WoW last night and it dawned on me. We won't be able to successfully make a "death knight" styled character with heavy armour and necromancy if heavy armour is punishing to casters! Then I began to wonder about this, and a lovely lil cult classic came to mind. Warlo...
by Larkon Studio
Tue Mar 21, 2017 7:31 pm
Forum: Active Feature Voting
Topic: Combat System Damage - Suggestion
Replies: 17
Views: 1394

Re: Combat System Damage - Suggestion

Short question: If our armur or weapnos are exposed to damage to often, can they get broken? I'm sorry, if I overlooked this somewhere xD Armor and weapons don't get damaged. the armor integrity represents a temporary state and refills over time. You don't need to carry a hammer and repair either o...
by Larkon Studio
Mon Mar 20, 2017 8:29 pm
Forum: Active Feature Voting
Topic: Combat System Damage - Suggestion
Replies: 17
Views: 1394

Re: Combat System Damage - Suggestion

If I remember rightly, it was there isn't a class system? So will armours have a weight system to Dark souls where certain thresholds limit mobility more? As my worry stems from moble agility heroes wearing heavy armour and not being impaired for doing so. Yup, we forgot to mention, but we implemen...
by Larkon Studio
Sat Mar 18, 2017 8:41 am
Forum: Active Feature Voting
Topic: Combat System Damage - Suggestion
Replies: 17
Views: 1394

Re: Combat System Damage - Suggestion

If I remember rightly, it was there isn't a class system? So will armours have a weight system to Dark souls where certain thresholds limit mobility more? As my worry stems from moble agility heroes wearing heavy armour and not being impaired for doing so. Yup, we forgot to mention, but we implemen...
by Larkon Studio
Thu Mar 16, 2017 2:54 pm
Forum: Active Feature Voting
Topic: Combat System Damage - Suggestion
Replies: 17
Views: 1394

Re: Combat System Damage - Suggestion

Wouldn't a rogue character with more mobility gain more from this mechanic though than a less mobile warrior? Most games has a slower "tank" character and faster light infantry characters, as well as other "rock scissor paper" characters. As the leader of your clan, you'll be ab...

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